Research projects poised to disrupt the status quo

At Sheridan’s six established research and incubation centres, projects with the potential to develop new, improved ways of doing things are being readied for real-world application.

A virtual reality (VR) project from the Centre for Elder Research has been designed for recreational use in long-term care homes. Older adults who may be experiencing physical, sensory or cognitive challenges are offered a renewed sense of connection to familiar and new locations like Lake Louise and Niagara Falls through immersive experiences viewed with a VR headset. In its early testing, older adults with chronic pain have reported not noticing their pain during the experience and staff have observed increased resident engagement, which they hope will lead to improved quality of life.

At the Centre for Mobile Innovation, a team of faculty and student researchers in partnership with Tech4Life Enterprises has designed a device with the potential to affect the diagnosis of a leading cause of death in children worldwide: community-acquired pneumonia. NewPneu is significantly less expensive and has longer battery life than commercially available products, factors essential for use in low-resource communities. It’s been well received by international audiences at health and technology conferences.

Research at Sheridan offers exciting, relevant work-integrated learning opportunities for students, keeps faculty connected to their fields of expertise, and benefits industry with an environment that’s low-risk, collaborative and aligned with cutting-edge technologies and practices.

Sheridan’s Screen Industries Research and Training Centre is collaborating with the Canadian Opera Company on a Digital Stage initiative. The project brings together voices across all levels of Canadian performing arts companies to expand digital capacity in the arts sector and envision a new model for industry success in the 21st century. Exploring new and collaborative approaches to digital technology is a critical step in maintaining a sense of relevance to arts and entertainment consumers today.